As the enablement flags for the games are still present in every SKU's product policies, it'd be a good idea if someone were to re-enable them through ProductPolicyEditor and look through any noticeable code changes from within their binaries. The binaries were included in the provided repair content sources for the following builds: 8250 (Win8 Consumer Preview), 8400 (Win8 Release Preview), 9200 (Win8 RTM), 9431 (Win8.1 BlueMP), 9600 (Blue RTM), 10586 (Win10 v1511) and 14393 x86 (Win10 v1607). The only catch to this, however, is that the Win7 games were still compiled from until as late as Win10 v1703, which is when MS decided to ditch the rest of the older editions entirely. Win8 DP1 (.0 (winmain_win8m3.110823-1455)) saw the removal of the built-in Windows games from the edition manifest for Prerelease(ARM) this change would be later expanded through the removal of most Win7 client editions (excluding Starter(N), Professional(N) and Enterprise(N)) from the source tree during early 830x, orphaning the games entirely.Unused "blah" menu at Menu Item 171 of the MUI.There is a large amount of unused strings in the MUI file.Apparently, there are more unused dialogs leftover from earlier builds.A good place to start would be to use Resource Hacker on the game executable and DLLs. This was tested with the Windows 7 version. See if more of the options work in the Vista version.This level is similar to the colored peg game Mastermind where success requires logical reasoning (although, there is a small chance of succeeding through lucky guesses). At the advanced level the computer doesn't tell the player which specific items were correct, reporting only the count of picks in the correct color and position, and the count of picks in the correct color but the wrong position. The beginner and intermediate levels are guessing games where after each move the computer tells the player which items were correct, so there is little scope for deduction. There are three difficulty levels: Beginner with three features in three possible colors for 33 = 27 different possible solutions, Intermediate with 44 = 256 solutions, and Advanced with 55 = 3125 solutions. The player then attempts to deduce or guess the correct feature colors in a limited number of moves. Any color may be used for any feature, and a color can be used once, several times or not used at all. The computer decides the color of up to five features (hat, eyes, nose, mouth and clothes) that are concealed from the player.
![cake game purble place cake game purble place](http://i1.ytimg.com/vi/uSVjd9SSBYE/maxresdefault.jpg)
The player makes about 5 or 6 cakes in one of the difficulty levels. At higher levels the specifications become more complex and multiple cakes must be manufactured in parallel on a single conveyor belt. The final score depends upon the number of cakes baked, the number of incorrect orders sent and the efficiency of the player in baking. After a certain number of correct orders are shipped, the player wins the game, and the score is tabulated. If the player sends three incorrect orders, the game is over. If the cake does not match the specification, the player is penalized and the cake gets thrown in the trash. sugar may be sprinkled on top of the cake, and in rarer cases, flames are applied to iced cakes to create a smooth glaze). Elements of the cake include shapes (square, circular or heart-shaped), flavor of batter (strawberry, chocolate or vanilla), filling (either pink, yellow, or brown), optional icing (flavors as used in the batter) and other decorations (e.g. The object is to fill orders in a bakery by assembling a layer cake to match a given specification, by controlling a conveyor belt that brings the cake to various stations. A sneak peek coin bonus allows the player to expose all remaining cards for a couple of seconds, but every card exposed in this way is counted as a turn.Ĭomfy Cakes is a hand-eye coordination game. In addition to a joker that automatically finds another match of an exposed card, numerous special pairs are present in the higher levels: such as a card of the batter machine in Comfy Cakes that shuffles the board when paired, a clock that adds more time to the timer, and a Master Chef that automatically finds and matches pairs of cards containing cakes. The Beginner level has one 5x5 grid, Intermediate has two 6圆 grids, and Advanced has four 8x8 grids to solve per game. As the skill level progresses, the game becomes timed, the grid size increases, and more similar pictures are used. The object is to clear the table in the fewest number of turns. Purble Pairs is a pattern recognition and memory game similar to Concentration. The collection has a single home screen that directs user to the three games: Purble Pairs, Comfy Cakes, and Purble Shop. Although designed mainly for children, each game has stages of difficulty that can be set for different levels of challenge.